Ron Fedkiw
(Full) Professor
Stanford Computer Science

Ph.D. Applied Mathematics, UCLA

Computer Science Department
Stanford University
Gates Computer Science Bldg., Room 207
Stanford, CA 94305-9020

Brief Bio
Fedkiw received his Ph.D. in Mathematics from UCLA in 1996 and did postdoctoral studies both at UCLA in Mathematics and at Caltech in Aeronautics before joining the Stanford Computer Science Department. He was awarded an Academy Award from The Academy of Motion Picture Arts and Sciences (twice: 2008 and 2015), the National Academy of Science Award for Initiatives in Research, a Packard Foundation Fellowship, a Presidential Early Career Award for Scientists and Engineers (PECASE), a Sloan Research Fellowship, the ACM Siggraph Significant New Researcher Award, an Office of Naval Research Young Investigator Program Award (ONR YIP), the Okawa Foundation Research Grant, the Robert Bosch Faculty Scholarship, the Robert N. Noyce Family Faculty Scholarship, two distinguished teaching awards, etc. Currently he is on the editorial board of the Journal of Computational Physics, and he participates in the reviewing process of a number of journals and funding agencies. He has published over 110 research papers in computational physics, computer graphics and vision, as well as a book on level set methods - and is listed on ISIHighlyCited. Since joining Stanford, he has graduated 29 Ph.D. students. For the past 15 years, he has been a consultant with Industrial Light + Magic. He received screen credits for his work on "Terminator 3: Rise of the Machines", "Star Wars: Episode III - Revenge of the Sith", "Poseidon" and "Evan Almighty". Most recently, he has become quite interested in omniscient technology - hardware/sensors both wearable and throughout the environment - and has co-founded a sapling company PIVOT to better focus on its potential everyday use.

My research is focused on the design of new computational algorithms for a variety of applications including computational fluid dynamics and solid mechanics, computer graphics, computer vision and computational biomechanics.

The goal is to design an underwater diving suit that provides a diver with an exoskeleton for enhanced locomotion, as well as augmented reality enhancements for underwater vision and directional sound detection. Concept art by Wilson Tang.

Intel Equipment Donation
- We would like to thank Intel for a recent donation of both processors and related funds that has allowed us to build a cluster with many hundreds of processor cores enabling a great deal of our recent work. In fact, a large fraction of our work over the past decade plus has already been enabled by Intel processors.


Computational Physics...

Ph.D. thesis...

Computer Graphics, Vision & Biomechanics...


Ph.D. Students

Postdoctoral Scholars Former Ph.D. Students Former Postdoctoral Scholars


We are making certain aspects of our Physics Based Modeling code (PhysBAM) available here on this web site.

A Note on Rejected Papers

All too often young researchers get discouraged when they receive peer reviews that are incorrect, misinformed, or all too often merely intended to silence the authors and their ideas. Personally, I have always been amazed that academics who devote their lives to producing new information actually work to censure and diminish the work produced by others, and often take pride in doing just that. As time goes on, one learns to distinguish between those in academia who love the work and those that have instead turned academia into some sort of career aggressively optimizing their stature at the expense of the community as a whole. For young researchers this can be quite daunting, but I strongly encourage you to stick to your ideas and goals and the pursuit of what interests you. Remember, the content of your paper and the value of its ideas are not diminished because it was rejected from your preferred venue. The content of the paper itself does not change because of the name of the journal printed on the upper corner of the page! To emphasize this, I decided to list my 3 most cited REJECTED papers along with their google scholar citation counts:
  • "A Boundary Condition Capturing Method for Multiphase Incompressible Flow", 510 citations, rejected from J. Comp. Phys.
  • "Simulation of Clothing with Folds and Wrinkles", 437 citations, rejected from Siggraph
  • "Fast Surface Reconstruction using the Level Set Method", 412 citations, rejected from Siggraph


    Video Games (that I have found interesting...)

    Personal Stuff