Currently, I am a third-year Ph.D. student in the Computer Science department at Stanford University. I am advised by Prof. Ron Fedkiw and currently supported by a U.S. Department of Energy Office of Science Graduate Fellowship.
I am interested in high-performance physical simulation for computer graphics, particularly for real-time applications such as video games and virtual surgery. I am researching methods to improve real-time simulations, investigating both new algorithms and parallelization methods to accomplish this task.
I graduated from Rutgers University in May 2010 with a B.S.E. in Electrical and Computer Engineering and minors in Mathematics and Economics. While there, I worked with Prof. Kristin Dana on BRDF measurement methods. I also worked with Prof. Deborah Silver, improving on a volume deformation system. During the summer of 2010, I worked with Prof. Rick Mammone on a novel household power meter as part of PowerMap.
While in school, I have done a number of internships. In the summer of 2009, I interned as a software engineer in test for Microsoft Corporation as part of the Live Mesh team. In 2011, I interned as a web developer at Hyperpublic. This summer (2012). I was a research intern at Pixar Animation Studios.