Course Assistant

CS205A Mathematical Methods for Computer Vision, Robotics, and Graphics

Fall 2008

This course will focus on the continuous mathematics used in computer science (and EE) with a particular emphasis on the issues associated with designing, implementing and/or using numerical algorithms to solve equations. An underlying theme concerns the approximation issues associated with using floating-point numbers (as opposed to integers) in numerical algorithms.

Courses Taken

Fall 2003:

15-121 Intermediate Programming
15-128 Freshman Immigration Course
21-127 Concepts of Mathematics
21-259 Calculus in Three Dimensions
33-211 Modern Essentials
76-101 Interpretation and Argument
99-103 Computer Skills Workshop

Spring 2004:

15-211 Fundamental Data Structures and Algorithms
15-251 Great Theoretical Ideas in Computer Science 1
21-241 Matrix Algebra
33-104 Experimental Physics
73-100 Introduction to Economics

Fall 2004:

15-212 Principles of Programming
15-213 Introduction to Computer Systems
33-241 Introduction to Computational Physics
36-217 Probability Theory and Random Processes
88-220 Policy Analysis I
98-013 StuCo: Mac OS X development with Cocoa

Spring 2005:

15-399 Special Topic: Constructive Logic
15-462 Computer Graphics
21-301 Combinatorics
70-364 Business Law
88-358 Policy Making Institutions

Fall 2005:

15-451 Algorithm Design and Analysis
15-464 Technical Animation
21-257 Models and Methods for Optimization
88-205 Comparative Politics

Spring 2006:

15-410 Operating Systems Design and Implementation
15-864 Advanced Computer Graphics
15-869 Special Topics in Graphics: Generating Natural Human Motion
70-366 Intellectual Property and eCommerce

Fall 2006:

15-869 Physically Based Character Animation
79-113 Culture and Identity in American Society
88-181 Topics in Law: The 1st Amendment