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Current Research

Fall 2011 -- present
Research on an adaptive spatial discretization for smoke and water simulation

English, R. E., Qiu, L., Yu, Y. and Fedkiw, R., "An adaptive discretization of incompressible flow using a multitude of moving Cartesian grids", J. Comp. Phys., Submitted (2012).

TA works

Fall 2012
CS148 | Introduction to Computer Graphics and Imaging

Spring 2012
CS75N | Introsem: Cell Phones, Sensors, and You

Internship works

Summer 2012
Technology Intern at Walt Disney Animation Studios, Burbank, CA

mentored by Andy Selle and Lawrence Chai

Spring 2010
Graphics Programmer at Confetti Special Effects Inc., Carlsbad, CA

mentored by Wolfgang Engel

Intern at Confetti

Undergraduate works

Summer 2009
Bridge removal in satellite images for overlaying 3D bridges in Google Earth

advised by Prof. Huamin Qu at HKUST

Most bridges in Google Earth are visually duplicated when their 3D counterparts are overlaid. We solve this problem by removing bridges in sattelite images using patch-based image inpainting.

Summer 2010
Animating gigapixel image with path-based interpolation on GPU

advised by Prof. Pedro Sander at HKUST

We aim at infinitely animating water waves in waterscape panoramas from only five evenly timed panoramic shots on the GPU, at interactive framerate. We interpolate between the keyframes with the least perceptible transition from forward to backward flow in the pixel shader.

Spring 2011
Final Year Project: Automated fugue generation

with Osbert Ngok at HKUST