Fall 2011 -- present
Research on adaptive spatial discretizations for two-way solid fluid coupling
Qiu, L., Yu, Y., and Fedkiw, R., "On thin gaps between rigid bodies two-way coupled to incompressible flow", J. Comp. Phys. 292, 1-29 (2015).
English, R. E., Qiu, L., Yu, Y., and Fedkiw, R., "Chimera Grids for Water Simulation", ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA), (2013).
English, R. E., Qiu, L., Yu, Y., and Fedkiw, R., "An Adaptive Discretization of Incompressible Flow using a Multitude of Moving Cartesian Grids", J. Comp. Phys. 254, 107-154 (2013).
Research on reduced order deformable solid simulation
Sheth, R., Lu, W., Yu, Y., Fedkiw, R., "Fully Momentum-Conserving Reduced Deformable Bodies with Collision, Contact, Articulation, and Skinning", ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA), (2015).
Summer 2012 and Summer 2013
Technology Intern at Walt Disney Animation Studios, Burbank, CA
mentored by Andy Selle and Lawrence Chai
- Developed a new art-directed particle fluid system
Graphics Programmer at Confetti Special Effects Inc., Carlsbad, CA
mentored by Wolfgang Engel
- Cube map collision
- Spherical soft particles for smoke
- Terrain-aware projected grid ocean waves
- Flocking simulation using force splatting
Final Year Project: Automated fugue generation
with Osbert Ngok at HKUST