[PHOTO]

Andrew Selle, Ph.D.

About Me

I graduated with a Ph.D. in Computer Science from Stanford in June 2008, where my advisor was Ron Fedkiw. I am currently employed at Walt Disney Animation Studios in Burbank, CA. Before this I was in graduate school and also consulted at Industrial Light + Magic and Intel Corporation. I received my undergraduate degree in Computer Science and Mathematics at the University of Wisconsin Madison. I have been credited on several movies: Poseidon (2006), Pirates of the Caribbean: At World's End (2007), Evan Almighty (2007), The Princess and the Frog (2009). Tangled (2010). Winnie the Pooh (2011). My interest is primarily physical simulation in special effects, specifically fluid and deformable solid effects. For more information and details see below or my curiculum vitae.

Publications

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A Programmable System for Artistic Volumetric Lighting
D. Nowrouzezahrai, J. Johnson, A. Selle, D. Lacewell, M. Kaschalk, W. Jarosz
ACM Transactions on Graphics (SIGGRAPH Proceedings), 2011

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Efficient elasticity for character skinning with contact and collisions
A. McAdams, Y. Zhu, A. Selle, M. Empey, R. Tamstorf, J. Teran and E. Sifakis
ACM Transactions on Graphics (SIGGRAPH Proceedings), 2011

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Gaussian Quadrature for Photon Beams in "Tangled"
J. Johnson, W. Jarosz., D. Lacewell, A. Selle
SIGGRAPH Talks 2011

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Tangled Choreographing Destruction: Art Directing a Dam Break
M. Kaschalk, B. Boggs, A. Selle, L. Chai
SIGGRAPH Talks 2011

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Art-directing Disney’s Tangled Procedural Trees
A. Shek, D. Lacewell, A. Selle, D. Teece, T. Thompson
ACM SIGGRAPH Talks 2010

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Geometric Fracture Modeling in BOLT
Jeffrey Hellrung, Andrew Selle, Arthur Shek, Eftychios Sifakis, Joseph Teran
ACM SIGGRAPH Talks 2009

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Synthetic Turbulence using Artificial Boundary Layers
Tobias Pfaff, Nils Thürey, Andrew Selle, and Markus Gross
ACM SIGGRAPH Asia 2009 Papers; ACM Press, 2009

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Detail Preserving Continuum Simulation of Straight Hair
McAdams, A., Selle, A., Ward, K., Sifakis, E., Teran J.
ACM Transactions on Graphics SIGGRAPH 2009, ACM TOG 28, 3 (2009)

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Hybrid Techniques for High-fidelity Physical Simulation of Solids and Fluids
Selle, A.
Stanford University Doctoral Dissertation (2008)

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A Mass Spring Model for Hair Simulation
Selle, A., Lentine, M., G., and Fedkiw, R.
ACM Transactions on Graphics SIGGRAPH 2008, ACM TOG 27, 64.1-64.11 (2008)

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Robust High-Resolution Cloth Using Parallelism, History-Based Collisions and Accurate Friction
Selle, A., Su, J., Irving, G., and Fedkiw, R.
IEEE Transactions on Visualization and Graphics (TVCG) 15(2) 339-350

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An Unconditionally Stable MacCormack Method
Selle, A., Fedkiw, R., B.-M Kim, Y. Liu, and J. Rossignac
J. Sci. Comput. 35, 350-371 (2008).

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Physical Simulation for Animation and Visual Effects: Parallelization and Characterization for Chip Multiprocessors
Christopher J. Hughes, Radek Grzeszczuk, Eftychios Sifakis, Daehyun Kim, Sanjeev Kumar, Andrew P. Selle, Jatin Chhugani, Matthew Holliman, Yen-Kuang Chen
In the Proceedings of IEEE/ACM International Symposium on Computer Architecture (ISCA), San Diego, California, June 2007.

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Simulating Speech with a Physics-Based Facial Muscle Model
Sifakis, E., Selle, A., Robinson-Mosher, and Fedkiw, R.
Symposium on Computer Animation, ACM/Eurographics.

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Multiple Interacting Liquids
Losasso, F., Shinar, T., Selle, A., and Fedkiw, R.
SIGGRAPH 2006, ACM TOG 25.

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A Vortex Particle Method for Smoke, Water and Explosions
Selle, A., Rasmussen, N. and Fedkiw, R.
SIGGRAPH 2005, ACM TOG 24, pg 910-914.

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Coupling Water and Smoke to Thin Deformable and Rigid Shells
Guendelman, E., Selle, A., Losasso, F. and Fedkiw, R.
SIGGRAPH 2005, ACM TOG 24, (In Press)

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Cartoon Rendering of Smoke Animations
Selle, A., Mohr, A., Chenney, S.
Proceedings of NPAR 2004 (Non-Photorealistic Animation and Rendering), 2004, pp 57-60

Teaching

I was formerly a TA for CS205, Mathematical Method for Vision, Robotics, and Graphics.

Other Stuff